[UA] The Hotel of Renunciation

Eric Bertish eric.bertish at gmail.com
Sun Aug 27 10:04:12 PDT 2006


> That's how I tend to see it, at least: Being an Agent involves
> carrying the Room's agenda (or rather, what you *think* the Room's
> agenda is), which involves more than simply bringing people to the
> Room to get Renounced, something that may not be practical or feasible

It occurs to me that the Stratosphere, unlike the OU, doesn't give one whit 
about whether or not the tiger wakes up. So perhaps this room wishes to 
*increase* the presence of magic/the occult/grand high weirdness in the 
world -- basically renouncing the notion that the world is staid, mundane, 
predictable.

This approach has several nice things going for it:

1)  Adventure latitude -- as long as you're doing something which is 
promoting magic or opposing the mundane, you are in accord with the House's 
wishes.

2) No lack of ideas -- you can freely plumb all sorts of wacky stuff. Ken 
Hite's _Suppressed Transmission_ books alone should provide you with plenty 
of material.

And best of all....

333)  A built-in war against the Sleepers. Who, now that I think about it, 
might very well be serving a Room of their very own. The players could very 
well end up as pawns in a war between two archetypes: Overt vs Covert. The 
Magician/Priest/Shaman vs The Hermetic/Ascetic/Cloistered.


 -- Eric

"Many people hear voices when no-one is there. Some of them are called mad
and are shut up in rooms where they stare at the walls all day. Others are
called writers and they do pretty much the same thing."    --Margaret
Chittenden, writer 




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