[UA] More Campaign Help
Mike Lake
mdlake at well.com
Thu Jul 21 05:24:49 PDT 2005
> --- Thuvasa3 <thuvasa3 at yahoo.com> wrote:
>> So he's deduced that he's working for TNI, etc.
> They're not.
Oh, sure he is. Working hard. Problem is, TNI itself isn't working so well
any more.
Alex Abel is gone. There's an Alex-Abel-shaped body that sits behind his
desk, but he pushed some duke just a little too hard, and the duke pushed
back. No security is perfect. The duke found a chink in Abel's armor, and
reduced Abel's mind to jelly. He's down to baby talk and being fed by a
nurse. Without his leadership, TNI is going to come apart, and, if the news
becomes public, all the enemies TNI has stacked up will quickly reach the
same conclusion.
So TNI is split between a large faction that wants to maintain a ruse that
Abel is still up and functional and a few smaller factions that want to
hijack his machine for their own ends. All sides are taking a "with us or
against us" attitude. (A few agents who have caught on have taken the
opportunity to quit the TNI program entirely. Everyone wants these hunted
down and silenced.)
Your player still gets all the ready-made patron adventure hooks you like:
various officers still give him orders to pursue the occult underground,
whether to get the mojo or just to keep up appearances. But the massive
power base he's expecting to use won't support him; it's too busy chewing
its own leg off. Almost all the orders he's getting these days involve
neutralizing other TNI agents. Sooner or later, he's bound to realize.
Work your way up from subtle to obvious: order the player to hunt a TNI
agent without knowing it; order him to hunt a "renegade" agent; have a
target reveal himself as a TNI agent and demand the player surrender; have
two officers order the player to kill one another. Eventually, order the
player to rescue Abel from an inner cabal...
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