[UA] Madhouse (long)

David M Jacobs dmjacobs at zipworld.com.au
Wed May 26 07:44:22 PDT 2004


At 06:52 AM 25/05/2004, Mark K wrote:

>The Game:  The characters start off as amnesiacs in a terrifying 
>psychiatric hospital.  (To simulate this, the Player's will be given blank 
>character sheets and brief physical descriptions.  Part of the brief 
>descriptions will include apparent "delusions" they suffer from.  As they 
>attempt things, scores and stats will be added to their character sheets).

I'd love to hear if you have any luck with this.  I had similar planned for 
a D&D campaign I was thinking of running, and I wonder what sort of 
problems it might create.



David M Jacobs
dmjacobs at zipworld.com.au
http://www.zipworld.com.au/~dmjacobs/
ICQ UIN: 17027598

"When infancy and childhood are past, the choice of a future way of life 
begins to present itself to young men as a problem.  Having hesitated for 
some time at the crossroads of their wavering judgement, they at last come 
to a decision:  Some (who have fallen in love with truth and virtue) will 
for the rest of their lives devote their entire energy to the pursuit of 
philosophy, whilst others (ensnared by the enticements of this world or 
burning with a desire for riches) cannot but devote all their energies to a 
life of pleasure and profit."

— Dr John Dee, philosopher, cryptographer and astrologer to Elizabeth I  





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