[UA] Madhouse (long)
David M Jacobs
dmjacobs at zipworld.com.au
Wed May 26 07:44:22 PDT 2004
At 06:52 AM 25/05/2004, Mark K wrote:
>The Game: The characters start off as amnesiacs in a terrifying
>psychiatric hospital. (To simulate this, the Player's will be given blank
>character sheets and brief physical descriptions. Part of the brief
>descriptions will include apparent "delusions" they suffer from. As they
>attempt things, scores and stats will be added to their character sheets).
I'd love to hear if you have any luck with this. I had similar planned for
a D&D campaign I was thinking of running, and I wonder what sort of
problems it might create.
David M Jacobs
dmjacobs at zipworld.com.au
http://www.zipworld.com.au/~dmjacobs/
ICQ UIN: 17027598
"When infancy and childhood are past, the choice of a future way of life
begins to present itself to young men as a problem. Having hesitated for
some time at the crossroads of their wavering judgement, they at last come
to a decision: Some (who have fallen in love with truth and virtue) will
for the rest of their lives devote their entire energy to the pursuit of
philosophy, whilst others (ensnared by the enticements of this world or
burning with a desire for riches) cannot but devote all their energies to a
life of pleasure and profit."
Dr John Dee, philosopher, cryptographer and astrologer to Elizabeth I
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