[UA] Game Contracts (LONG)

Tom McGrenery 114360 at soas.ac.uk
Wed May 15 02:06:04 PDT 2002


>A short example? I can do better than that.
>
>Here's the contract for my as-yet-not-run UA campaign, Gangland (minus
the
>formatting and spiffy Word tricks). This is what I gave/will give to my
>players if/when the campaign ever starts; it spells out everything a
player
>needs to know about the campaign, and (more importantly) my attitude in
>running it.


Now that was good.
I'm also grateful for the links, as the next "season" of my UA game will
be focusing on the triads in Beijing.

-- Tom
"I call them all Brian because they're NOTHING to me." - Mark Lamarr


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