[UA] UA Junior.

Bailey Watts didi_mau at hotmail.com
Thu Feb 22 06:01:15 PST 2001


>But yeah, I think that kids of the right age are a wonderfully fertile
>source for roleplaying. And now that its been brought back to my mind, I'm
>sure my next UA game will be in that setting (not that my current one
>looks to be in danger of ending). Kids seem at once more vulnrable, and
>less constrained by reposibility and society, and perhaps more willing to
>put things on the line when it seesm important. Its no accident that most
>of the Werewolf characters in the local games are first year of college,
>and many are younger - its a time people remember was full of strong
>emotions and lots of activity.

I've always hyped up the dysfunctional family aspect of Werewolf, since wolf 
packs are families and the most important social group for wolves.  One 
powergamer said that I was doing Werewolf all wrong and that it wasn't as 
angsty as the rest of WoD.

>bunch of Stephen King stories...

Which brings me to the greatest Stephen King movie that for some reason I 
haven't seen mentioned here, Stand By Me.  It seems to get childhood right 
with the crazy adventures and bizzare priorities.


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