[UA] Unsuck

Kevin Mowery kemowery at earthlink.net
Thu Apr 26 14:12:47 PDT 2001


----- Original Message -----
From: <Machiavelli132 at aol.com>
To: <ua at lists.uchicago.edu>
Sent: Thursday, April 26, 2001 4:39 PM
Subject: Re: [UA] Unsuck


> A thought- Initiative is used for combat situations, right? Combat is
> generally violent. Maybe those who are hardened in Violence should get a
> bonus? To use the system proposed just a few moments ago...
> 1d10+the Ten's of the Speed Stat.
>
> Why not 1d10+Speed Stat 10's+# of Hardened Notches in Violence you have?

    I like it.  Could failed notches subtract from initiative also (you're
too busy freaking out to do anything)?

    I also like Chris Cooper's suggestion of declaring actions from lowest
to highest and acting from highest to lowest.  I've been using that system
for a long time in other RPGs and it works well once you get the players
used to it.

Kevin Mowery________ kemowery at earthlink.net
Visit www.narbonic.com for the best online comic
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