[UA] Unsuck
John Scott
wild at park.net
Wed Apr 25 15:48:46 PDT 2001
At 16:58 25/04/01 -0400, you wrote:
>Okay, the initiative system currently used in UA sucks. (I can say that,
>since it's my sucky design.) I'd like to fix it, but at the same time I
>want to keep things as simple as possible.
>
>Currently GMCs go on their Speed, either as a success or as a fail. This
>saves the GM a LOT of die rolling, but it's also pretty bogus that all
>GMCs are either absurdly, reliably fast or absurdly, predictably slow.
Actually, I've always rolled for 'named' GMCs, and used stats as above for
'mooks'. Not that there are actually many mooks in my games, but sometimes ...
My PCs have got into more combats against each other than with GMCs, mind you.
John
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