[UA] Heroism
Napoleon48 at aol.com
Napoleon48 at aol.com
Wed Nov 29 14:17:55 PST 2000
> How present is heroism-- from the smallest interpersonal gesture
> to the world-shakingist last-minute save of the planet-- in your
> UA campaigns?>>>>
I never really intended it to be a heroism related campaign, I was going for
a more High Weirdness type thing, where a lot of crazy, not necessarily
dangerous, stuff happens. But it turned out my players are pretty "heroic."
They've gone around, saving people as best they can. Sure, one of them is
doing his best to benefit from it.(avatar of the Trickster) and the other
just wants the crazy stuff to stop happening,(Janitor) but even when they
would have been put at great risk, they went to save the character of a
player no one likes and never showed up, just because, in character, they
were all good friends. Players are surprising, sometimes.
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