[UA] Online game ideas required

Simon Brake psi.breaker at yahoo.co.uk
Fri Jun 6 04:15:29 PDT 2008


To get prospective players interested in Unknown armies (prospective players currently tied up in other games), I've offered to run an online game, similar in opporation to the De Profundis play-by-mail game, or white Wolf's old Hunternet interface, with the players interacting IC on a forum, and PMs between me and the player to determine their actions and results offline. Mostly I'm hoping this will be story-driven, with me working behind the scenes to ensure it fits in with UA cosmology.

The premise, so far, is that the characters all knew each other when younger, and still keep in contact. They got involved in a drunken prank or game (for example, playing with a ouija board), and 'something happened'. Now, recently, the characters have each received a package, with a note reminding them of the date when the event happened. What happened on that night is up to the character to explain via their online discussion. What they receive in their packages is up to the individual to reveal. 

BUT I'd like a few crazy ideas that might unite whatever they come up with into a plausible whole, to rope them into the Occult Underground (and get them further interested in the game). Any ideas?

Si


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