[UA] The Hotel of Renunciation
Peter Ciccolo
peter.ciccolo at gmail.com
Sat Aug 26 02:01:38 PDT 2006
This is the sort of thing I'd recommend; let them get in over their
heads without realizing it.
There's great fun to be had by taking a straightforward-seeming
mission and doing a slow reveal of just how different what the PCs
actually did was from what they thought they did. "People just trying
to do their job stumble into/upon something much bigger than they
anticipated" is a well-worn plot, but a good one.
- Peter
On 8/25/06, Kevin Patrick Hogan <dromedan at umich.edu> wrote:
> One option:
> Make it part of a larger web of opposing/allied forces.
>
> What House of Renunciation is the hotel opposed to? What if the players
> are sent to retrieve an agent of this opposing house? What House is
> opposed to your hotel? What if your players cross paths with this other
> house's agents? What if this other house sends a group of its people
> after a major NPC? Or one of the PCs?
>
> --K
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