[UA] Okay, a designed for NPCs adept school
Ja ke
high_healedblues at hotmail.com
Wed Feb 9 07:45:17 PST 2005
The original version was very religious, with the adepts viewing water as a
sort of idiot god, the charging scheme was a form of sacrificial offering,
bringing a captive body of water (i.e. a living creature, who are all mostly
water after all) into another free body of water and freeing the captive
water by drowning it's meaty living cage, feeding the god and thus getting
it to do tricks for the adept.
The taboo at one point disallowed the adept to come into contact with any
purified water as well, so that (can you guess what it is yet?) splashing
them with holy water would make them taboo (had an idea of a little
confrontation with a priest in a church that would lead to a font full of
baptism water killing the priest)
And I did think about a more symbolic domain, but I've been feeding the PCs
rituals through a local weatherman who has been hinted at as having mild
weather control power, so physical control of water plus meterology equals
weather control and a possible betrayer for the Players to suspect...
He's really just a mad scientist with an almost mundane weather control
device of course (that looks like a fridge) but the PCs have found him
eating dog food too many times for them to not be very careful about looking
in his 'fridge'
>
>The taboo is a little sketchy, but let him without sin cast the first
>stone. Actually, I'm curious why the charging structure has to do with
>sacrifice when self-immersion seems like a better (or more intuitive, which
>may not be a good thing) option. You could get a minor for an hour
>immersion in "captive" water from your sink, and a sig for spending an hour
>in "free" water (which is nice in summer but not much fun in winter).
>
>The other cavail I'd have with this is that it's very focussed on the
>physical control of water, rather than something more symbolic or less
>obvious. On the other hand, the big showdown with the water dragon would
>be kewl.
>
>-G.
>
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