[UA] Re: The Future of UA?

Chris Cooper insectking at yahoo.com
Thu Mar 11 06:07:57 PST 2004


--- Mattias Östklint <mattias.ostklint at husqvarna.se> >
So if you (whoever you are, you might even be
> several) want to do this
> thing: just go ahead and do it, don't ask
> permission, don't debate, just do
> it. then, when you're three quarters done and can
> show some layout, post it
> and ask for suggestions and playtesters.

Well Matt.

The initial draft has been done and is waiting to get
back to me so I can send it to the graphic designer
who can whip into the UA 2nd ed format. I'll try and
do a small illustration and by next week it'll all be
done.

How's that.

As for the adventure idea, I think a complete
street-level game with characters generated out of the
preview PDF is damn fine. It gives people a strong
taste of UA but too little for them to feel satisfied.
So they want the rules book.

At the point when the players and GMs want to explore
this twisted magick thing.

But let's do these small things first and see were it
takes us.

Cheers,

Chris.

=====
The little bird that is the song in my heart
is too tired to be carried
by its battered wings.

It falls, crashes...
... and is still in its bone cage...

Dead Inside from Atomic Sock Monkey press.


                                      www.atomicsockmonkey.com

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