[UA] Help me pleeeeeease!
Chad Eagleton
ceagleto at yahoo.com
Wed Feb 5 21:52:51 PST 2003
> A) People who love UA but don't care for M:tA.
> B) People who love M:tA but don't care for UA.
> C) People who love both.
I'd have to stick myself in A. I never really liked
Mage all that well. Conceptually it's relatively cool,
but overall it always left me kind of cold. I don't
think UA could be called Mage for Grownups. IMHO,
they're very different games, with the similarity
being just that both are about Magic in a post-modern
kind of setting.
Without devolving into Mage or Wolf bashing (because
well, it was their games that really got me into
gaming after years of suffering through hack 'n' slash
dungeon crawls), I'd say one of my main problems with
Mage is the same problem I have with the Wolf line in
general, it's relatively bloated and over-populated
with creatures. Where are the humans? Where are the
everyday things? How are all these tons o' beasties
hiding with everything you come across having powers?
I think UA handles the whole concept better, and it's
really much more of an open game. One of the things
which I love most about UA is the fact that it is so
open, and I have so many possibilities of what I can
do with the material, the world presented.
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