[UA] UA Dungeon Crawl

WingedCoyote at aol.com WingedCoyote at aol.com
Thu May 16 17:20:07 PDT 2002


>The idea was to run the game in short cycles.  Each cycle is a dungeon
>bash - starting with high fantasy, and every time they do it it becomes
>more contempory (untill instead of runnig through a dungeon with a
>crossbow shooting Orcs they're running through an aparment block with a
>shotgun shooting people.  Other aspects would change to - at first the
>orcs would run at them and be slaughtered, later on they'd be begging
>for mercy and trying to protect their children.
>
>In between each cycle is a session of Powerkill.

You had me hooked until the Powerkill. (sorry, Tynes old bean.) Seriously, 
though, I think it would be powerful enough without that added sledgehammer 
blow. And that'd let them catch on too quickly. Also, you want to save the 
begging for mercy for the end.
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