[UA] Bailey's Last UA Game

Royal Minister of Stuff yokeltania at yahoo.com
Mon May 13 14:22:49 PDT 2002


First off, thanks for taking the time to tell the
story.  I appreciate it more than you may yet realize.

Second, what the hell's up with Julie?  It sounds like
you were pretty reasonable about everything, despite a
few nasty surprises.  My guess is you're probably
pretty good at sales, just from observing your
techniques on getting people involved.

This is a problem and, fortunately, I don't think it's
a trend or a rampant meme.  I think, however, that a
strategy needs to be devised for dealing with players
who just want to play a certain game.  (I'm not even
that bad when I get stuck in a game of Vampire, though
I'm no saint, either.)

See, I had this guy in my last group just like that. 
All this guy wanted to do was play Call of Cthulhu.

But, he was the first person in Colorado Springs who
was willing to play any kind of interesting game at
all with me in nearly six months, so we made a deal: I
GM what I want every other session and he runs CoC the
rest of the time.

Then we both decided we'd like a few more players and
I invited a lady who works over at the game store into
the group.  She was looking for people to play "El
Hazard" in BESM and she didn't mind the rotating GMs
arrangement.  (I argued against the old "you run three
sessions, then I run three sessions" model because
that usually means I never get to run.)

In everybody else's game, though, the Call of Cthulhu
guy did his best to act rotten.  It started getting
infectious and the lady from the game store went out
of her way to bitch him out every time he sat down
behind the CoC screen. They both claimed to like UA,
but when I took a break and ran a Castle
Falkenstein/Harry Potter combo game around Christmas,
one of the players started crying almost every game
(we'd picked up a few more, including my wife and the
lady from the game store's sister.)

A few weeks ago, the group disintegrated.  I lost my
temper with the CoC guy and the crying sister and the
general spirit of "your game sucks, we ought to be
playing my way" which permeated the group.  It's still
bugging me.

Anybody else got suggestions for dealing with the "One
Game Above All" player?  Short of dropping them, I
mean (that isn't always all that feasible.)

Thanks again, Bailey.

=====
-- Rp Bowman, Royal Minister of Stuff
The Electronic Nation of Yokeltania:
http://www.geocities.com/yokeltania/

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