[UA] Jailbreak (was Re: joy & sorrow)
Greg Stolze
holycrow at mindspring.com
Thu Mar 7 17:49:01 PST 2002
>So Jailbreak is usually a success?
>
>Anyone out there who's run Jailbreak want to talk about how it went,
>things you >liked, things you would've done differently, things to watch
>out for?
I've never had Jailbreak go badly. Granted, I usually run it at
conventions, where people are more-than-usually willing to get into hot hot
PC-kill action. The competitive element -- cons vs. hostages -- is pretty
sweet when balanced against the cooperative element -- cons and some
hostages vs. the unknown stuff in the house.
If I'm running it at a con, I try to have a good balance between house
hostages (hostile to outsiders), out-of-house hostages (hostile to the
convicts) and convicts (hostile to everyone, including one another). Plus,
since it's a one-shot, when one PC kills another... well, it's not like
EVERYONE lost. The guy who got nailed lost. Or maybe didn't even lose, if
he dies in a cool fashion.
If I was running it for a group of friends, on the other hand, I'd be much
more likely to put them all on the same side -- either all hostages or
(often more amusingly) all cons. The cons seem to have an upper hand, but
they are outnumbered, they can't get away, they don't trust one another...
and none of them have any hard notches in Unnatural.
-G.
As it turns out, my memory is far less detail-oriented than my imagination.
www.waylay.com
www.thehungersite.com
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