[UA] Tazers 'n' stuff
Jim Del Rosso
jdd10 at cornell.edu
Fri Jan 25 09:00:49 PST 2002
Tazers are covered in both LG&$ and Hush Hush, as I recall. I don't have
either of them here at work, tho.
On another note, I have to disagree a bit with those who think that UA
can't be about happy endings. I don't think the game is about easy
endings, but I also don't think that's what Greg was suggesting. One of
the things I like about UA is that it has the distinct possibility of
succeeding, of maybe just making the world a slightly better place. It's
not easy, and you might not live to see it, or even be mentally or
emotionally capable of enjoying it, but you can do it. After all, humanity
is responsible for the horrors of the world; it stands to reason that
humanity can be responsible for its redemption. It's that element, that
possibility of true personal heroism, that makes me prefer UA to the other
horror games I've read and played.
That and its concept of Cosmic Social Mobility.
Just my thoughts,
Jim
P.S. I must say, though, that Rev. Tynes' suggestion is just the sort of
thing I'd love to use to keep my players awake at night. Creepy, man.
_______________________________________________
UA mailing list
UA at lists.uchicago.edu
http://lists.uchicago.edu/mailman/listinfo/ua
More information about the UA
mailing list