[UA] Charges and Chips

tim.struck at gmx.de tim.struck at gmx.de
Mon Apr 15 00:51:36 PDT 2002


Hi,

one if the tihng which annoyed me when I last gamesmastered UA was that
allocation of charges, because I had to get out of storyteller mode when I had to
give chargest to my adept players.. One minute you're describing the world,
and then you've got to say 'Ok, and now you get another significant
charge...', plus, all the other players do then notice what'S happening...

So I decided that I'll use poker chips in the future (white for minor
charges, blue for significant ones, and red ones for major ones... Which I probably
will never need...)

I think this could be a nice solution, because expending and attaining
charges won't stop the game then.. Your entropomancer runs into the street and you
just toss him a white chip... And when he's using his mojo, he can just
thrown them back at you...

-- 
I write for people who aren't there (Robert Musil).

GMX - Die Kommunikationsplattform im Internet.
http://www.gmx.net


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