[UA] Campaign Framework, again
John C
john1x at hotmail.com
Thu Apr 11 11:29:41 PDT 2002
The UA: Good Things/Bad Things thread managed to combine with a story from
the new Stephen King book and the recent thread about campaign structures to
give me a pretty good idea -- the one that, I think, Ill be using as the
basic framework for the trial campaign that Ill be launching soon. Its a
bit of a cliché, of course, but whats wrong with that?
Everything starts with the individual PCs having a close encounter with the
Weird -- what UA2 calls a trigger event, I think. There are three basic
ways to handle this:
1) Make it part of each characters back story,
2) Run the trigger event for the individual players in a series of
one-on-one games,
3) Or run the entire group through a scenario together -- like Bill In
Three Persons, for example.
One and three strike me as being the easiest ways to go, but two as the best
choice: you can better tailor the trigger event to the tastes of the
particular player.
Whatever happens, the trigger event should screw up the characters lives a
bit. Problems with their family, or with their job...some kind of lasting
aftereffects.
And then the Agent contacts them. Hes a scary looking sort of fella
(someone like Eponymous would not be amiss), contact them on behalf of his
employer -- who, naturally, wants to remain anonymous.
The Agent makes them a very simple offer: his employer will pay them a
significant amount of money -- and provide full legal and material support,
as required -- to investigate certain unusual occurrences. What the group
does is up to them; they can observe or interfere, whatever they thing best.
Whichever choice they make, though, their Employer will want a full and
detailed report on the situation once everything is said and done.
Theres a couple of different ways to take this. The simplest is to do an
X-Files Monster of the Week kinda thing. Alternatively, you could have
investigation build on the previous one, with the players finding some sort
of trail that leads them to a Master Plan and the Master Planners behind it
all (something based on Alan Moores Brujeria would be neat).
Finding out who their employer really is would probably be a major concern
of the players....whether the GM wants them to discover the answer or not is
another story. But sticking to canon, I can see them secretly working for
Alex Abel, the Sleepers, of even the Comte himself (especially if Bill was
their trigger event). If youre really into torturing your players, make
their patron dead! He kicked off this whole organization several years ago,
and then dropped dead, but his agents dont know this. So theyre still out
there recruiting, and sending reports on to the address that they were
given...where they just sit, gathering dust, forever unread.
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