[UA] Ars Hermetica
Chris Cooper
insectking at yahoo.com
Mon Apr 15 08:26:21 PDT 2002
--- WingedCoyote at aol.com wrote:
> >I do play a modern day version of Ars Magica, its
> >called Mage: the Ascension. I do texture the game
> >towards OoH. I especially like playing with the
> >resorted House system.
>
> Nah, that's totally different. Mage has the whole
> tired consensual-reality
> thing going, not to mention the whole stupid
> let's-make-every-religion-true
> thing, and it's got the really-annoying-system thing
> out the wazoo.
Oh, I don't know. Its got that magic system that
allows someone to change reality if they really,
REALLY believe it's possible. Sound familiar.
But then my Mage game tends to be a little more UAish
than the WW canon. Its this mailing list that gives me
great ideas for Mage.
Okay,
> that isn't really fair, it has a lot of cool in it.
> But it's very different.
It has a lot of cool, but it has its crap, too.
Everything does. One of the primary things that
attracted me to Mage was the "science is magic" idea.
I love Mage the same way I dislike Shadowrun for being
a hack-together of AD&D and Cyberpunk.
But that's my cent's worth.
Cheers,
Chris.
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