[UA] Dicey Incompetence
Nick Wedig
mrteapot at disinfo.net
Wed May 23 07:25:34 PDT 2001
>Another gripe of mine is when the GM makes you roll over
>and over again when you'll eventually get it.
>
>"Okay, you made enough noise for everyone to hear you.
>Roll to bash in the door."
>
>"I failed."
>
>"Roll again."
>
>"I failed."
>
>"Roll again."
>
>etc.
>
>That's one good thing that D&D 3E did by implementing the
>"Take 20" rule. Pretty much, if a normal person can
>accomplish the task given enough time, then why bother
>rolling?
In UA, it's pretty easy to take the result of your failed roll and use that to determine how long the task takes. Success = immediate (or nearly so) success. Higher failures fulfill the task quicker than lower ones, but not as quick as a successful roll. Kinda like initiative.
Mr. Teapot
trying to be more on topic more often
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