[UA] Feedback on UA-ish convention scenario concept
Royal Minister of Stuff
yokeltania at yahoo.com
Mon May 21 10:04:23 PDT 2001
>
> ua at lists.uchicago.edu wrote:
> > As this is in regards to a UA-style scenario that
> I may be writing for Necronomicon 2001, Doug Stalker
> (and anyone else likely to go to that con)
> may wish to avoid reading it.
> *
> *
> *
> *
> *
> *
> *
> *
> Now that we're spoiler spaced...
--- holycrow at mindspring.com wrote:
>
> * There is usually one dominant personality -- I
> believe therapists call it "the Captain" -- who is
> in charge a good majority of the time. The Captain
> is ALMOST NEVER the original personality.
I agree with other posts. Don't assign one player as
"the Captain," let them work that out themselves.
>
> * MPD is the result of terrible trauma at a very
> young age -- stresses so bad that the only two
> options a mind has are "go multiple" or "go
> catatonic." Usually it's a repetitive trauma.
This is what I was blundering about with in suggesting
a repetitive image, but I also wanted the image to be
a hint of who the players really were: A guy named
Doug? Some old lady in a rest home? A guy in a
hospital for the criminally insane, I should think.
>
> * Personalities may be more formed or less.
You may want to give some of the characters definite
clues that they are not a whole person. Some of them
may even be aware that they share a body with two or
more of the other players (but you could slyly hint
they're all demons or something like that.)
=====
-- Rp Bowman, Royal Minister of Stuff
The Electronic Nation of Yokeltania:
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