[UA] Disinterest is for Sissies (was UA LARP)
Greg Stolze
holycrow at mindspring.com
Sat May 12 12:06:10 PDT 2001
One idea I had for the UA alrp was the elminiation of the disinterested
moderator. Now, not having LARPed, I'm just going on the assumption that
there are people running the show whose job is not to accomplish some
in-character goal, but rather to make sure things go smoothly. People,
that is, who parallel the GM in a tabletop session.
Now, the idea I had for the UA LARP is that there would be two types of
players. One group would be playing normal PC types, with their individual
goals. The other group -- the people who would normally be moderators --
would also have intangible goals they hope to achieve in the course of the
scenario. These moderators would be ablet to determine anything in their
immediate radius of influence, adjudicating whether a given spell worked or
whether a gunshot hit, but they wouldn't be able to be in the same room.
They would, of course, be playing members of the Invisible Clergy. So
you'd have teh Messenger as a GM trying to stop Dermott Arkane from
accomplishing something, and you'd have (I dunno) the Trickster as a GM
trying to protect him, and how well your luck gos depends on the very
subjective goals of the IC moderators. Naturally, players would have no
way of knowing which moderator had which goal, except by observation.
It's a rough idea, but the idea of two different groups playing two
different, but interrelated games, using one another as playing pieces has
a certain appeal to it.
-G.
If the reinstatement of capital punishment was clearly doing nothing to
reduce the number of murders in those states permitting it, it certainly
appeared to be cutting down on the number of confessions.
-Dr. Douglas Ubelaker
www.waylay.com
www.thehungersite.com
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