[UA] game-voice
Stuart Anderson
stuartanderson at qwest.net
Sun May 6 08:07:14 PDT 2001
> "OK. You feel the tingle of a minor charge mounting
> >the base of your spine. Inside, there are bodies
> >mutilated and nasties all over."
>
> "You feel a scratching
> sensation in the back of your neck, as you have the
> unnerving sensation you missed a sig by *that* much".
I understand perfectly well that these were abstract examples
designed to quickly play up a point unrelated to my question,
but just for clarity--do y'all actually refer to 'charges' in
game-voice? I go out of my way not to. I guess there's some
potential for the player to not know precisely what kind of
charge the character has, but I chalk that up to the same
dynamic that prevents players from knowing exactly how much
damage the character has accrued. I've never said a word about
the issue, and the players have accepted that. Most of them
have known me for a while, and know that I'm devious, but
generally a pretty survivable GM. I was just curious if some of
you maybe more demanding GMs did it that way, or had any
problems with players for doing it that way.
--Stu
_______________________________________________
UA mailing list
UA at lists.uchicago.edu
http://lists.uchicago.edu/mailman/listinfo/ua
More information about the UA
mailing list