[UA] Still OT WW bashing
Royal Minister of Stuff
yokeltania at yahoo.com
Fri Jun 22 18:32:54 PDT 2001
--- James O'Rance <jorance at hotmail.com> wrote:
> Royal Minister of Stuff <yokeltania at yahoo.com> said:
>
> >>>I was talking about Elves. Honestly.<<<
>
> I guess I'll take your word for it.
I was thinking about elves, but I made the dig vague
so I could bash as many boring players as possible. I
really, really, really hate getting into a game and
seeing that sort of thing, because it means the guy
running the game didn't give the players enough to do
and I would NEVER do that in a game (but I'm not being
allowed to run, so I get very frustrated and angry.)
For some reason, I don't see that happening in a UA
game, but I bet it could. I was trying to prep my UA
LARP rules for HTML and started looking at them and I
saw about twelve places where a GM might let someone
fall through the cracks.
There are all sorts of techniques you can use to snap
a player out of it or get them moving, assuming they
want to play in the first place. If a player doesn't
want to play, then you might be able to encourage them
to do so, if only for a little while -appeal to their
more cooperative instincts. But that's a lot easier
in Tabletop than LARP. I still want to do a UA LARP,
though, or at least steal some of its ideas for one.
The very idea of a Noble impulse and some ignoble ones
gives you a pretty well-rounded start on your
character. (I think one of the big problems in LARPs
is that players want to be GOOD, or, at least, morally
right by their own standards, but a LARP only
generates the neccessary conflict if the characters
are dramatically or comically flawed. Encouraging
players to act obsessed about something, to have a
noble cause which inspires them to greater thinds and
to have a few base reactions makes people more
interesting all around, cause you can still be heroic
-but get kooky or nasty when it would make the story
grind back to life.)
> I'd have worn your wife's wig in a second. I think
> that's really cool.
>
>
> Possibly Wraith failed as a game (although I love
> it) because it's appeal is
> *so* narrow that people either love it or find it
> near impossible to see how
> you could actually play the thing.
You know, I liked the wraith mechanic of handing your
cahracter sheet over to another player when you let
loose your "shadow," but I really think that should
have been in Werewolf. And I liked Werewolf's
prerequisite listings for powers, but I thought it
would have been more effective in the lands of the
dead. And I really hated having the dead realms cut
off from the rest of the "umbra."
>
> >>>I think CoC kinda works, if you can twist
> people's arm enough to play
> it, because HPL was pretty good at horror (and that
> momma's boy was
> definitely not mature by almost any standard.)<<<
>
> I wasn't talking about the source material - slasher
> films make great
> inspiration if you've got the right players - but
> rather the participants.
> For some reason I refused to play CoC (despite
> having read a lot of
> Lovecraft) until after I was 21, even though my best
> friend has a shelf of
> the game and is a very good GM.
>
> Don't be too hard on HPL, the poor nutter. He'd
> nocked up a lot of failed
> Isolation and Self checks in early life.
>
> >>>In your case, though, I salute your roleplaying
> ability, your grasp of
> sexuality and your really cool idea about the old
> man.<<<
>
> Either you're taking the piss, or I've been putting
> too much of myself into
> these emails.
Anybody who would wear one of my wife's wigs has a
better grasp on sexuality than I ever will. I still
get oogy buying tampons.
=====
-- Rp Bowman, Royal Minister of Stuff
The Electronic Nation of Yokeltania:
http://www.geocities.com/yokeltania/
__________________________________________________
Do You Yahoo!?
Get personalized email addresses from Yahoo! Mail
http://personal.mail.yahoo.com/
_______________________________________________
UA mailing list
UA at lists.uchicago.edu
http://lists.uchicago.edu/mailman/listinfo/ua
More information about the UA
mailing list