[UA] reversed flipflop probabilities
Nick Wedig
mrteapot at disinfo.net
Fri Jun 8 09:31:47 PDT 2001
> Dear Nick, here are the probabilities for when an
>adversary can "reverse flipflop" your rolls. I have
>skipped all the skill levels where the probability
>doesn't change (e.g. I do not include the 2-9%
>range since they are the same probability as 1%
>skill). I just hope I formated it right. There
>should be 3 |s seperating the columns.
Thank you very much. I find these things interesting to consider, but uncertain how to calculate them, so your help is appreciated. Knowing the math involed in the game system can help make certain decisions come game time.
> P.S. Sorry if the "can't add or subtract" crack
>offended you I didn't mean it to be sarcastic. Not
>having a liberal arts degree my writing style isn't
>the clearest and I was tired. : (
That's okay. The only math I've had since high school (where I ignored the teacher for the most part) was in Euclidean geomtery, which doesn't even introduce the idea of numbers until chapter 7 (about half way throguh the book). I've had numerous worse insults in my time, and will probably have many more.
Mr. Teapot
trying not to sound pessimistic, probably failing
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