[UA] [OT] Sleep Deprivation

Nick Wedig mrteapot at disinfo.net
Fri Jul 20 09:31:36 PDT 2001


>Could this be a manifestation of some deeper truth about
>the world of UA? Maybe a metaphor for the games played by the IC? But in
>that case, why always two players?

The human mind works in dualities.  Which relates back to Zen again.

More likely, it's because for a rpg plot (or rather, any plot) you need conflict, and the simplest conflict comes between two groups, and the simplest groups come between two people.  At least, that explains Rome and Carthage and Joy and Sorrow.

On the other hand are the Alter Twins and the Rayhab, who are both pairs of individuals who are inhumanly closely connected.  That deals more with humanocentric horror (pushing the boundaries of what is human, seeing what happens) than the others (also related in here may be the Arena of Union).

Mr. Teapot
his own evil twin

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