[UA] Coup de Comte
Nick Wedig
mrteapot at disinfo.net
Fri Feb 16 09:50:26 PST 2001
>So, this group has vowed to kill the Comte. Of course,
>it's probably easier to kill everyone who has a chance of
>embodying a new archetype *grin*
>
>Whether the group can actually do it or not is irrelevant.
The outline for a UA espionage game that has almost half-formed in my head begins with the PCs being sent (by the mysterious agency they work for) to investigate the ambassador from Magonia(*) and see if he's exerting undue influence over world politics (ie, a threat to the people who run the agency). If he is, the PCs are to kill him. From there they get involved in the rest of the occult underground, but probably never get a chance to kill him (or its the climax of the campaign).
*What's the deal with Magonia? It seems familiar, and it's also referred to on Mr. Tynes's spoken word album, but am I missing something? Just an imaginary country omeone made up? Every once in a while, I consider changing him to the Illyrian diplomat, or something similar.
Mr. Teapot
Magonian diplomat
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