[UA] Superskills
Nick Wedig
mrteapot at disinfo.net
Sun Feb 11 15:43:30 PST 2001
>Since picking up UA and Post-Modern Magick, I have been trying to define
>what are the boundaries. Suggestions of candy-magick, porcelain cat magick
>and bathroom reading material magick as anything can be a school of magic
>as long as youre obsessed about it doesnt sit well with me. Why? I guess
>its because I just dont like the element of ultimate freedom such a system
>would entail. It doesnt really address the issue of why some obsessive
>people would have magic and others wouldnt.
There are other bits involved, like a paradox, which most obsessives might not have.
>Oneiromancy Constitution Superskill
Which reminds me of a basically unrelated question: Several (three, I think) NPCs in the main book have skills for going without sleep (the HoR representative, a Mak Attack employee and someone else, I think). Now, sleep deprivation was given specific rules in PoMoMa, but they didn't cover how this is effected by a skill for insomnia. Now, seeing as an Oneiromancer worth his salt would want such a skill (like any Dipsomancer would probably want "Hold your Liquor"), how does the skill work?
Mr. tEapot
has got the will to driv himself sleepless
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