[UA] Invisible Rules

Nick Wedig mrteapot at disinfo.net
Thu Apr 19 11:06:03 PDT 2001


> And the Soul just bothers me. Are we so callous 
>as to rate our Souls low? Do we not think a moral compass is important?

I don't think Soul directly correlates to morality.  Look at the NPCs, where often the most powerful adepts and avatars are also the least ethical.  Rather, Soul seems to be related to mystical aspects and to human interaction.  Obviously, mystical questions are at the best unclear in terms of real people, but your stereotypical roleplayer has some difficulty with social activity, and so could be given a low Soul score.

>And what's the correlation between gamers having high Minds for those 
>Stress checks, yet the news stories continue to trickle in of gamers 
>confusing fantasy with reality?

I wonder what you mean when you say 'confusing fantasy with reality'.  Most news stories about such involve claims that gaming causes violence, but even if we accept unquestioningly every account of a gamer going off and killing people because of reolplaying games (something we shouldn't do), then we (roleplayers) still statistically are much less likely to commit violent crimes than the rest of the population.

Mr. Teapot
hopes he doesn't cunfuse fantasy and reality much

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