[UA] In media res

Chris Milne khris at clara.net
Thu Apr 19 04:25:34 PDT 2001


Some random off the cuff ideas.

(Based on option 3)
They're in other people's bodies as part of a dream that they're 
having. When they wake up, they're back in their own bodies, but the 
action was relevant to them in some way. Of course, since they're in 
other people's bodies, there's no way that they can tell that they're 
all in the same dreamscape - hence, run it separately with each of 
them. Of course, that can be disruptive, and the whole dream thing is 
somewhat cliched, but it might be interesting when they realise that 
they've been zapping each other with their mystic powers in the 
dream. Then again, it might not...

Along the same dreamy lines, have them experience "real life" in a 
dream-like way. For example, they could all be walking down the 
street to their favourite pub, while all hell breaks loose around 
them. Whatever they do, they can't affect it, and it can't affect 
them; in fact, they feel a deep need to simply ignore it all - a 
consequence of their Avatar natures. Then again, that's not really in 
media res as you intend it.

Oh, well. That's just about exhausted my meagre levels of creativity 
this morning - sad, ain't it?



Cheers,


Chris Milne



On Thursday, April 19, 2001 10:20 AM, wild at park.net 
[SMTP:wild at park.net] wrote:
> As some of you may know, I run a reasonably high powered UA game -
> base skills start at 25%, not 15%, and out of 5 players, only one
> isn't an Avatar of something.
>
> We've been discussing the technique of 'in media res' recently -
> starting the game in the middle of the action.  One of the points
> raised by one of my players was that when it happens to James Bond
> whilst the _audience_ are dropped straight into the action, Bond
> isn't.  He's gone through whatever has taken him to the point where
> the audience join him.
>
> Can't really do that with the players - well, I can, but then
> they're hardly starting in media res ....
>
> So, some thoughts, and a plea for comments.
>
> 1.  I could do the "you all wake up somewhere different to where 
you
> went to sleep" - my players will accept the small amount of flange
> to get them into the action.  However, I'm not particularly happy
> with that as a starting point - it feels more of a jailbreak than
> an action movie.
>
> 2.  [This being UA, after all] Some strange magics have drawn them
> all together at a catastrophic moment - there's a threat to a
> significant part of the Invisible Clergy and the characters have
> been manipulated unsubtly into being in the right place at the
> right time.
>
> 3.  They're in someone's head ... astral projection (can it be
> involuntary) has pulled them into someone else's mind - kind of
> like the Dream Warriors books by Graham Masterton (of which the
> first was okay and the rest were not, IMO.)
>
> Thoughts, comments?
>
> John
>
>
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