[UA] Re: UA digest, Vol 1 #271 - 15 msgs
Scott E. Meyer
semeyer at planetstl.com
Wed Apr 19 11:59:20 PDT 2000
----- Original Message -----
From: Matthew Rowan Norwood <rowan at media.mit.edu>
To: <ua at lists.uchicago.edu>
Sent: Wednesday, April 19, 2000 10:03 AM
Subject: [UA] Re: UA digest, Vol 1 #271 - 15 msgs
> I want to see a game where human beings are actually "evil" or "good" in
some totally
> objective sense. And maybe the PCs are among the few people who can see
this. In fact, some
> of these people might not even be fully aware of their own alignment! I
mean, after decades
> of being told that you're a product of your environment, etcetera, who
really thinks that
> they're truly "Evil", no matter what they do or think?
>
> Actually, maybe I'll just run a game in some other system this way. It
would make a nice
> delusion for some PC. (But officer, he was chaotic evil! I had to kill
him! You can't
> arrest me, I'm Lawful Good!) They could all imagine themselves Palladins
or some such.
Actually, that sounds a lot like Hunter: the Reckoning from WW.
----
Scott E. Meyer Writings and other
things
http://planetstl.com/~semeyer/mymind
Space Explorers on the WWW
http://planetstl.com/~semeyer
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