UA - Untouchable Archetype
Jason P.Prince
wanderer at wr.com.au
Mon Feb 8 11:54:03 PST 1999
>
>Now THERE's a hard archetype to dislike, even when he's giving aid and
>succor to your ass-whupped enemies. And when you think about it, there
>probably isn't nearly as much competition for Godwalker status among the
>self-sacrificing archetype(s?) than there is among the greedy, powermad,
>dog-bites-dog-in-the-ass archetypes.
>
>-G.
Fair enough. But I the opposite extreme is unlikely to be much of a team
player for a party of characters either. Although they do make nasty
adversaries.
I put up the Untouchable partly as an example of a relatable
character archetype that could realitvely easily fit into more
"traditional" party (which I feel many of the darker ones would have
problems doing) of investigators or law enforcement.
I also thought that there could easily be more than one
of these types in a single group leading to interesting
deliemias way down the track when struggling
ahgainst one another for avatarship).
But please dont get me wrong, this is a game of modern horror so
a focus of the seedy underside of life and its darker depths
works for me.
Jason
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