[UA] LUARP (was RE: Way in advance)

Gregory Paul Stolze holycrow at mindspring.com
Wed Dec 22 07:59:23 PST 1999


At 05:38 PM 12/21/1999 -0000, gareth hanrahan wrote:
><throws several  heavy objects in Jon's direction>
>UA is the *best* rpg for larping I've ever read. The rules system is
>superfast and easily portable to a live-action environment. All the
>characters are human (or human-looking), making UA games a lot easier
>than Cthulhu Live. The whole occult underground concept allows you to
>bring lots of characters together in a confined space for a variety
>of reasons, and Fear of the Tiger allows the GM to enforce a
>masquerade of sorts, keeping flashy magics and gunplay to a minimum.

Huh.  Well, that wasn't really my intention when I was working on the rules
set, although I suppose my belief in the value of quick-resolving systems
is being supported.  As for the "masquerade" element, that was mainly there
to make the setting readily accessible.

Did I ever tell you guys my idea for UA LARP rules?  If it was me, I'd do
away with the concept of a disinterested, objective moderator: Every "GM"
would be playing a member of the Invisible Clergy, and would let their
archetype's agenda influence the events they moderate.

Of course, being a LARP virgin I have no idea how well that would work.
It's the idea though.

-G.
If disaster strikes, it's God's wrath--quote the Old Testament.  If nothing
happens, God is merciful--quote the New Testament.
	-From "The Onion's Y2K Survival Tips"

http://www.thehungersite.com/index.html


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