[UA] Lost Room and UA

Kevin Peden matrix27 at mts.net
Mon May 21 21:16:48 PDT 2007


I *finally* got to see the last episode of THE LOST ROOM tonight (yeah, I'm 
in CAnada... we're a little slow up here 8). I still think that this would 
be an awesome idea to integrate into a UA game, and I think I even have the 
hook....

In the final episode, the Occupant tells the guy in the room, every time an 
item is destoryed, another is created - conservation of objects rule. So, 
here's my theory.... What if the event that created the first objects was 
the first End of an Age? The Occupant represents the final Archetype to 
ascend, and the objects were either simply present at that time, or items 
that had some significance to the final Ascension (doesn't really matter). 
Therefore, every time an Age begins, the items reappear, and always at the 
location of the last Ascension. That would explain why they keep reoccuring, 
and why a new object is created when an old one is destroyed.

It would make for a very interesting campaign... perhaps the current age 
cannot end until all the objects are assembled by the final Archetype (the 
Occupant). The Objects, as in the show, all have their own abilities... 
perhaps each Object represents an Archetype? For instance, the Glass Eye 
seems custom-made to be an object for The Freak. And imagine the chaos an 
epidermomancer could cause with the glass eye!

Now, my question is.... is there a list somewhere of all the items? I have a 
list of about 30 from the show, and I'm going to check my *ahem* "capture" 
of the last episode, to see what else was on the list the Legion was looking 
at. Anyone got any ideas? 



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