[UA] Haunted houses of renunciation

Rayburn, Russell E. RERayburn at Columbus.gov
Mon May 1 09:51:40 PDT 2006


-----Original Message-----
From: ua-bounces at lists.unknown-armies.com
[mailto:ua-bounces at lists.unknown-armies.com] On Behalf Of nick wedig
Sent: Monday, May 01, 2006 10:56 AM
To: The Unknown Armies RPG Mailing List
Subject: Re: [UA] Haunted houses of renunciation

<snip>
> On houses of renunciation, the existing houses seem to exist to turn 
> "bad" people into "good" people.  I realize those are subjective 
> terms, but seems to be the way they strike me.

Everyone does what they think is the right thing.  So each Room thinks
they are making "bad" people into "good" people.  but that doesn't mean
they're improving anything, nor that the PCs will agree.  The nature
room could easily take a doctor working on a cancer cure and turn him
into a savage monster.  And would think that the right thing to do the
whole time, though others might disagree.
</snip>

Nice... I keep forgetting that UA is human centric, so of course there
is no objective good or evil.  



More information about the UA mailing list