[UA] Re: UA Digest, Vol 3, Issue 266

Donald dbachman at ionet.net
Fri Jul 29 13:15:25 PDT 2005


> For discussion purposes--How many of you are actually
> playing the game vs. just reading it or being
> interested in it?  If you're playing, are you using
> only the published scenarios, or are you making up
> your own or what?  If you're making up your own, what
> are they?  Share!

I ran a 4-shot scenario earlier this year and am gearing up to run a more long term
bit as soon as our current GM/RPG on tap is ready for a break.  The scenarios are
my own creation (the 4-shot, the first two of the planned run). I'm not opposed
to bringing in bits from what's been published.

The 4-shot was more X-Files meets Twilight Zone than truly Unknown Armies in that the 
players were caught up in unexplained events that they would never get an answer for 
and which only remotely touched upon the elements of the UA setting. Three different 
members of one family and a comrade for each, across three generations find themselves 
brought together out of time do deal with each of their deaths. It was a bit of mob action 
scattered across the '50s, the '70s, and current day revealing grandfather being killed in 
spillover from a bit of mob betrayal, father being killed for finding out years later what 
happened, and son being killed as a leftover bit from what was aimed at the father.

The coming campaign will be a little more down to UA Earth, openning with a scenario set when
the characters were all kids (they players don't know this yet. . .muhahaha) and they get
caught up in a bit of more regular UA action featuring two agents in the newly formed TNI (setting 
this in 1993), a dipsomancer on the run possibly from them and definitely from his girlfriend, also 
a dispsomancer, whom he as stolen an artifact from. From there it will leap frog to the current day 
with a plot hook that I hope will bring all the players together from where the intervening 12 years 
will have taken them. Drunk mages, phrenology, bad guys in black, and one small New Mexico
town. . .my players had better love it. 





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