[UA] Requested: My mutilated Mage LARP (long).
Chris Cooper
insectking at yahoo.com
Mon May 3 08:04:08 PDT 2004
--- Martin Olsson <martin at olsson.com> wrote:
> I feel your pain . . .. that's why I never become
> involved with campaign
> style games: the politics and disputes kill the
> magic.
As a GM I think in campaigns: three or four short arcs
that motivate the players to the big finale. I also
love building personal mythologies for my game. This
is why I never (or hardly ever) use boxed-characters
from RPGs. I have too much fun coming up with my own.
About LARPS...
The best style (I've found) is to drop little clues
about the ongoing background into play, but in most
LARPS, 99% of the motivations are driven by character
personal interests. I never try and force stuff onto
people and I will always try and tie their backgrounds
into the story.
People spend months planning, writing
> and taking part in
> workshops before the big event. Often the organisers
> spend a year of
> unpaid work (sometimes with minimum salaries)
> writing mythos,
> backgrounds, characters (sometimes several pages per
> player) and plots.
Over the years I've actually built a Crispyverse with
which to run modern day crime horror games and then UA
came and fell into my lap in '99. Before I ran
variants of modern-day CoC with more Call and less
Cthulhu.
> I'm sure some have been mightily pissed off when all
> of this work goes
> down the drain because some player has ideas all of
> their own, but
> usually the organisers vision and work is respected.
I've no problem about players having ideas of their
own. In fact I want this to happen. Its the other GMs
that are slacking their games and come to tell me that
I cannot use the mythos I've created because it
inconveniently interferes with their "story".
> But back to the orginal topic (if there was one):
> what do you think of
> the idea in my link? Silly and pretentious, or way
> cool? Some of the
> proposed 'frameworks' or 'wanderers' seem rather
> UA-able to me . . .
Was this the Swede-driven LARP as an mass
entertainment form? Very cool actually. The more
role-players there are in this field, the better.
I find most people who are convinced to ignore the
"unhygienic geek history" of role-playing actually
enjoy the game despite themselves. To double this,
women get the social aspects of role-playing a lot
easier than males.
Chris, who has a whole mythos in his head.
=====
The little bird that is the song in my heart
is too tired to be carried
by its battered wings.
It falls, crashes...
... and is still in its bone cage...
Dead Inside from Atomic Sock Monkey press.
www.atomicsockmonkey.com
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