[UA] Everything is a copy, of a copy, of a copy....
Jo Andros
catalyst_paradox at hotmail.com
Thu Mar 25 12:30:43 PST 2004
Ooh... see, IMUAC, there's one copy from Bi3P, and he has become (since
there was a bit of downtime between the 1-shot and the campaign) an
Entropomancer while the original followed his own path.
They still haven't actually seen the duplicate again, but this double has
also managed to find a minor proxy ritual, and made the original character
his minor proxy. So, to charge up, this duplicate does everything he can to
get the group into dangerous situations so he can charge from it.
And when you're someone's doppleganger, all it takes is a little creativity
to make their life pure hell.
But that'll all end when a TNI hit intended for the original gets the double
instead. With the original watching, of course, tipping him off that TNI's
trying to kill him... again.
So, in summary, proxy rituals can be interesting with doubles.
>
>Message: 6
>Date: Thu, 25 Mar 2004 10:10:51 -0800 (PST)
>From: Paul Tevis <ptevis at yahoo.com>
>Subject: [UA] What about Bill?
>To: ua at lists.unknown-armies.com
>Message-ID: <20040325181051.71920.qmail at web13901.mail.yahoo.com>
>Content-Type: text/plain; charset=us-ascii
>
>I've just run Bill in Three Persons as a kick-off for
>my campaign, and as a result, I've got two Bills and
>copies of two the PCs running about. I've got some
>ideas for how to use them, but I'm curious what other
>people have done with the duplicates in their games.
>Stories? Suggestions?
>
>Thanks,
>
>--Paul
>
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