[UA] The Future of UA?
Alex Lampros
alexlampros at airpost.net
Tue Mar 9 14:52:34 PST 2004
So let us do some of the work. There's at least one person (me) who would
be happy to sort through entries, select some finalists, format PDFs, et
cetera.
Yours,
Alex
On Wed, 04 Feb 2004 01:18:03 -0800, John Tynes <john at tynes.com> wrote:
>> But what is being said is a separate edit of all the
>> chosen-by-votes best stuff on the site/mailing list,
>> done up as PDFs, and free for download.
>
> Commercially speaking, I don't believe UA is viable in any RPG format,
> published or online. Sales have been too low, too consistently, for too
> long. We made a great game that appeals to a very select audience, and
> we're
> very proud of it. But between the site and the list, I believe that
> audience
> is well served under the circumstances. Pouring a lot more work into even
> more marginal projects isn't going to change anything. Greg and I have
> other
> books to write, other dreams to follow; we've been working on UA steadily
> since 1997, and we've poured our hearts into it. That'll have to do.
>
> My hope is that UA will inspire its players and GMs to play campaigns,
> write
> stories, create their own games, and keep on doing great, original work.
> That's the best future any project like this should hope for.
>
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