[UA] Bizarre text distribution model
Tim Bisaillon
knightbane at hotmail.com
Wed Feb 18 10:23:12 PST 2004
>From: "Frank Cord Lohmann" <flohmann at ifm-geomar.de>
>Or, if your confidence in your own popularity is high enough, you could do
>the collectable game way. Say, a dollar buys you ten paragraphs, of which 7
>are common, 2 are uncommon and 1 is rare. People are free to trade, copy,
>or
>otherwise exchange paragraphs to get a complete game.
I'll buy that for a DOLLAR!
Actually, how about it sort of ransom note style? You get them hooked in
the first chapter and than you release subsequent chapters by demanding
cash? :P
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