[UA] Madness
Liam Routt
liam at routt.net
Sat Feb 7 10:28:10 PST 2004
Jeff Wikstrom wrote:
> What I’m thinking of first off is a “Resist Madness” Mind skill,
> calculated exactly like Initiative for Speed.
This still leaves you with almost no skill if you are low-mind (indeed,
by default *less* than the current system), which is what I thought you
wanted to avoid.
What I do (which only solves some of the problem) is only trigger the
gaining of notches on matches. You fail you still Flee, or whatever, but
you don't go insane after the fifth fail of a particular type.
Take care,
Liam
--
Liam Routt liam at routt.net
Darcsyde Productions http://www.darcsyde.org/
-- still waiting for the Absolute Destiny Apocalypse --
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