[UA] The Future of UA?

John Tynes john at tynes.com
Wed Feb 4 01:18:03 PST 2004


> But what is being said is a separate edit of all the
> chosen-by-votes best stuff on the site/mailing list,
> done up as PDFs, and free for download.

Commercially speaking, I don't believe UA is viable in any RPG format,
published or online. Sales have been too low, too consistently, for too
long. We made a great game that appeals to a very select audience, and we're
very proud of it. But between the site and the list, I believe that audience
is well served under the circumstances. Pouring a lot more work into even
more marginal projects isn't going to change anything. Greg and I have other
books to write, other dreams to follow; we've been working on UA steadily
since 1997, and we've poured our hearts into it. That'll have to do.

My hope is that UA will inspire its players and GMs to play campaigns, write
stories, create their own games, and keep on doing great, original work.
That's the best future any project like this should hope for.

-- 
<- John Tynes - john at tynes.com - http://www.JohnTynes.com/ ->
A detective with brain damage and the woman he's trying to love.
"The Changeling"--a joyous short story at my web site:
http://www.johntynes.com/shortstories_comments.php?id=340_0_4_0_C




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