[UA] The future of UA? (Was Godwalker Preorders)
Chad Eagleton
ceagleto at yahoo.com
Tue Feb 3 12:19:43 PST 2004
> It's like that being an afficionado of Wraith. Even
> fans of other WW games
> seem to have a hard time simply understanding how
> you'd play Wraith, let
> alone consider it -worth- playing. I've heard it
> called unplayable on
> various occasions.
I've heard the very same thing, many a time. Which
always sort of stabs me in the heart, because Wraith
was probably my favourite WW game. I just thought it
was brilliant and had so many possibilities. And tons
more depth than Vampire for all it's "a game of
personal horror", struggling to keep the beast at bay
nonsense.
> UA seems a bit like that. Fortunately it has a
> higher mobster/Guy
> Ritchie/Tarantinoesque "cool" factor, so people
> -can- get into it somewhat
> more easily.
>
True but I think the problem is really in some ways
the depth factor. I know that depth can be had in any
game depending on how you run it, but I think there's
way more layers in UA than in other games of the same
sort of type. I think in some ways Mage is better
known because it's more suited to your average gamer;
it fits into those early days of D&Ding--"I just want
to wave my hands around and make sit happen, not have
to think about my personality and my driving force
which fuels my mojo."
And at first glance, for a lot of people I think, it's
sort of just weird sounding--You do magic by watching
the same television program every week? Huh? I thought
you did magic by being a cool badass wearing Matri
clothes and worshipping death.
I think really, it's just a matter of tastes though. I
mean I like the deadly combat system, and a lot don't.
In a lot of ways something like Mage is a Jerry
Bruckheimer summer blockbuster and UA is more of that
really cool brilliant indie film you discover on DVD.
It's a same quality doesn't equal quanity sold. Cause
I love this game, I mean it really restored my faith
in gaming. I was so burnt out by the glut of White
Wolf crap, by the sea of bad D20 generic fantasy
supplements clogging the shelf. I had had that
realization that I really didn't like forking over 40
bucks for some hardcover gaming book that was 80% full
of badly written gaming fiction, 14% full of some
convoluted confusing rules that I probably wouldn't
use anyway, with 5% of background stuff that was so
lame I could have came up with something cooler on the
fly, and that 1% of something actually sort of
cool...I hadn't gamed for a long time, hadn't bought
anything in a long time, until I was waiting to pick
up my pair of new glasses, and decided to kill some
time by wondering into the gaming store next door and
spotted UA2...
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