[UA] 1st v 2nd edition
Zach Johnson
znjohns at midway.uchicago.edu
Wed Sep 10 12:49:45 PDT 2003
My favorite part in UA 2nd is the 'combat' section that begins with how
not to start a fight. Speaking of which, the combat rules were the
biggest improvement from 1st to 2nd, esp. the initiative skill. Also,
rules that are 'crucial', but were introduced after the 1st core book (car
chases, clockworks, and tilts) were folded into 2nd.
The only downside, I felt, was a lack of new factions to provide a
springboard for more potential sourcebooks. With 'Break Today', there's
only (I say only?) the Sect of the Naked Goddess, and maybe a scenerio for
dealing with a showdown with the Messenger Godwalker.
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