[UA] The Charioteer again.
Chris Cooper
insectking at yahoo.com
Mon Sep 8 02:03:15 PDT 2003
Here is my Charioteer.
It took some mental twisting but I reckon the Channels
are solid. Thanks to the others for your suggestions,
but most of them are covered by one of the existing
Channels.
The Charioteer covers all vehicles of transportation,
but it has to be a mechanised vehicle. Saddling a
horse doesn't work.
Any further comments will be appreciated.
Cheers,
Chris.
--------------
The Charioteer
Attributes: The charioteer is often seen one of the
sidekicks of the archetypes, he is a testament to
civilisation and technological growth. Without
vehicles there would be no one to drive them. The
Charioteer is the first archetype to embody mechanised
vehicles that remove humankind from mere apes that
domesticated animals, to ingenious creatures that
harnessed those animals and forces for our expedience
and convenience.
The charioteer assumes and overlaps all the variety of
vehicles of transportation that need to be steered. In
this age of telemetry the charioteer also has part of
his finger the pie of remote control.
The charioteer has a vast number of names depending on
what vehicle is controlled. He is known as the Driver,
the Pilot, the Steersman, the Sailor, or the Rider. He
was also known as the Tiller when man first hitched
animals to ploughs and put a seat on top and the Cabby
when horses pulled buggies and carts.
Despite the profusion of names the Charioteer is most
often evoked with visions of bloody chariot races in
Roman circuses. Its this image that has carried over
to the hotshot test pilot or the Formulae One racer.
It is the earliest and, while not correct, most
evocative of all the names.
It isnt destination the charioteer travels to, nor is
it the vehicle he operates; it is the fact he is a man
in control of a vehicle that can propel people from
one point to another.
Most low-powered Charioteers often specialise with one
type of vehicle and thus blithely miss each other
because of ignorance. As the Charioteer raises his
ability, he becomes aware of all vehicles within his
archetypes domain.
Taboo: The Charioteer must be in control of a vehicle
at all times. It is critical to the partnership of man
and machine. The vehicle must a machine of
transportation. It can be a car, a plane, a bicycle, a
skateboard, a locomotive train, anything as long as it
transports the controller with it.
The Charioteer must be in the vehicle when it moves,
although fly-by-wire technology is acceptable. If the
Charioteer was outside the vehicle such as a radio
controlling an aircraft, he risks breaking taboo with
the archetype.
The vehicle must be a mechanised contraption. A saddle
on a horse is not a vehicle, a cart pulled by horses
is. A bizarre clockwork earthmoving death machine is
also acceptable.
Symbols: The steering wheel or joystick, the
automobile, the tiller of a yacht, or the road leading
ahead is all symbols of the Charioteer.
Suspect Avatars in History:
Channels:
01% - 50%
The Charioteer can operate his vehicle if he rolls his
Charioteer skill. This either allows the Charioteer to
free up his action this round, or reroll a failed
action while operating his vehicle.
The Charioteer always takes the lowest possible damage
from a crash.
51% - 70%
The Charioteer can operate a vehicle that seems to be
in reasonable condition. This includes cars that have
been in recent accidents. The gas tank can be on
reserve, the radiator can be puffing steam, the tires
can be flat, but the vehicle acts as if it is in safe
running condition. An obviously far-damaged vehicle
can last in hours as the sum of the Charioteer roll
before dying.
The Charioteer can pilot any vehicle even ones that
require specialist training to operate; such as
helicopters or jet aircraft by rolling his
Charioteer skill.
71% - 90%
The Charioteer can end up in any destination as long
as he drives there for long enough. This destination
can be a road name or a landmark he sees scribbled
down on a napkin, he can get there eventually. The
avatar must drive for a number of days equal to the
sum of his Charioteer skill. The destination can be
any place on earth the Charioteer could drive to. The
Lost City of Atlantis is not viable, but Third Avenue
is.
If the Charioteer is without a vehicle, he can roll
his skill to see if the universe supplies him with
one. The appropriate vehicles can only be those
available to the average person so no nuclear
submarines wash up on deserted beaches. The vehicle is
an average version of whats available.
91%+
The Charioteer can leapfrog spaces with other piloted
vehicles anywhere. A Charioteer driving a sedan in
Tunisia can swap places with a car in Austria. The car
and all its contents effortlessly switch around
although the other cars passengers might get the
shock of their lives. The area must be a place the
avatar has at least driven through once.
An avatar that doesnt know where hes going goes
nowhere
He doesnt get to come back.
Ernst Cabell is the current Godwalker of the
Charioteer. No one knows what his Godwalker channel is
but whatever road he drives down bleeds stigmatically
from all asphalt-cracks and potholes for one day
afterwards.
Huang Xiang could easily peddle his bicycle up walls,
ceilings and ropes and, it was rumoured, roads in
peoples dreams at speeds of a galloping horse. In
1949, he pedalled into a Chinese Sleeper landmine.
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