[UA] Starting out... (Don't read this if you're in my upcoming game)
S.Ben Melhuish
sben at pile.org
Mon Nov 17 19:21:32 PST 2003
(On Monday, November 17, 2003, at 06:55 PM, Rich Ranallo wrote some
stuff about his upcoming UA game.)
Sounds fine to me. I can't imagine a group *not* wanting to go to the
funeral, but to increase the odds, maybe suggest during chargen that
one of the PCs has some sort of intimate relationship with death
(always reads the obits, family member just died, etc.). Make it
personal, and they won't feel as railroaded, even if they are.
> Point number two: I want the group to start looking into the dry
> cleaners'
> itself, but this seems like a little tenuous of a hold. I'm betting on
> the
> Philanthropic Principle and a general feeling that the group might
> actually
> be responsible for the guy's death leading them to a bit of obligation
> to
> the family.
Well, a solution here is to provide another path (or two or three) to
the dry cleaner. E.g.: The owner of that particular Scotsman
franchise orders the nearest peon (one of the PCs) to pick up his dry
cleaning. And then -- whoa -- it turns out to be the same dry cleaner
who stole the tux. Dude. You'll look like you had *layers and layers*
of stuff set up for 'em.
-- Sben
Pile on!
http://pile.org/
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