[UA] Cube
nick wedig
nickwedig at yahoo.com
Mon Mar 31 12:32:01 PST 2003
> Ooh, that does work. I thought 'Cube' was okay: I remember thinking
> "Well,
> it got one character really developed, which is one more than most
> movies."
> But the idea it really inspired in me was for a killer D&D dungeon --
> no
> monsters, no treasure, you don't have any of your spells and gadgets.
> Just
> trap after trap, each more fiendishly cunning than the previous.
Actually, having been through a very darned similar dungeon, I can say
that this would be very hard to pull off.
Mr. Teapot
gnomish inventor building a mechanical god
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