[UA] Campaign Reversal

Donna K. Fitch dkfitch at passarola.com
Mon Mar 24 08:12:47 PST 2003


This suggestion is very interesting, because I've assumed this free-flowing
style was the way UA was supposed to be played, and that I've been doing it
wrong (if you can play an RPG wrong)!  <g>  

I way over-plan anyway, so I should try this approach.  One drawback to
trying this that we have is that the most ardent gamer (besides myself) of
our group has a short attention span--his idea of a long campaign is 5
sessions.  And our significant others (the other two group members) aren't
very keen on UA.  Sigh.

Donna
deep in Unknown Alabama


> -----Original Message-----
> From: ua-admin at lists.uchicago.edu 
> [mailto:ua-admin at lists.uchicago.edu] On Behalf Of Rich Ranallo
> Sent: Sunday, March 23, 2003 8:46 PM
> To: ua at lists.uchicago.edu
> Subject: [UA] Campaign Reversal
> 
> Has anyone out there actually tried this sort of thing, or am 
> I totally off 
> my rocker?
> 


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