[UA] Campaign Reversal
Donna K. Fitch
dkfitch at passarola.com
Mon Mar 24 08:12:47 PST 2003
This suggestion is very interesting, because I've assumed this free-flowing
style was the way UA was supposed to be played, and that I've been doing it
wrong (if you can play an RPG wrong)! <g>
I way over-plan anyway, so I should try this approach. One drawback to
trying this that we have is that the most ardent gamer (besides myself) of
our group has a short attention span--his idea of a long campaign is 5
sessions. And our significant others (the other two group members) aren't
very keen on UA. Sigh.
Donna
deep in Unknown Alabama
> -----Original Message-----
> From: ua-admin at lists.uchicago.edu
> [mailto:ua-admin at lists.uchicago.edu] On Behalf Of Rich Ranallo
> Sent: Sunday, March 23, 2003 8:46 PM
> To: ua at lists.uchicago.edu
> Subject: [UA] Campaign Reversal
>
> Has anyone out there actually tried this sort of thing, or am
> I totally off
> my rocker?
>
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