[UA] God in the Machine

Patrick O'Duffy redfern at thehub.com.au
Thu Feb 20 13:19:31 PST 2003


----- Original Message -----
From: "Rayburn, Russell E." <RERayburn at columbus.gov>
To: <ua at lists.uchicago.edu>


> I see what you mean, and even agree with you to a point.  A film heavy on
> accuracy with little / no drama could be called a documentary <wink> .
>
> Although, at times, I like documentaries.

As do I.

> The first time it happened was with Steven King's The Stand.  One
character
> was described as racking the slide on a .45 revolver.  To this young gun
nut
> ( I was on a high school rifle team at the time ) such an error was
> unforgivable, and spoiled the rest of the novel for me.

That's dumb, true, and if I noticed it - I think I would - I'd feel a
momentary irritation. But if the book's style is good, I'm prepared to let
that slide.

Similiarly, in a gaming session (he said, trying to drag things back on
topic), I'm never very concerned with how 'accurate' the GM's plot or events
are, whether I'm running or playing. If I screw up a real-world detail and
someone calls me on it, I'll shrug and suggest we move on anyway - because
the details aren't as important, as far as I'm concerned, to the feel and
movement of the game.

Stopping the game and arguing things out - or worse, retconning the game
events to make them conform to the objector's preferred vision - kills my
enjoyment of the game far more than a simple glitch in physics or whatever.

--
Patrick O'Duffy, Brisbane, Australia

Taste My Juicy Thinkmeats - www.livejournal.com/users/docredfern


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